Off The Grid - Teardrop Island Landmarks (Part 2)

Sharing some concept art for the unique landmarks scattered across Teardrop Island. These points of interest serve as both navigational anchors and pieces of environmental storytelling📍🛩️ We built this brutalist statue with raw concrete and sharp angles to anchor the landscape. Its heavy, unyielding shape stands as a reminder of the island's authoritarian nature for all players who pass by. And nothing says "storytelling" like a crashed plane. It adds a nice bit of character to the landscape - and, more importantly, some solid tactical cover:) Thank you Gunzilla Games and Nikolas Gekko for the opportunity and art direction!
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Concept Art: Tarmo Juhola
Art Director: Daniele Solimene
Producer: Svetla Rasheva
Creative Director: Shaddy Safadi

Concept Art: Tarmo Juhola | Art Director: Daniele Solimene | Creative Director: Shaddy Safadi

Concept Art: Tarmo Juhola | Art Director: Daniele Solimene | Creative Director: Shaddy Safadi

Concept Art: Tarmo Juhola | Art Director: Daniele Solimene | Creative Director: Shaddy Safadi

Concept Art: Tarmo Juhola | Art Director: Daniele Solimene | Creative Director: Shaddy Safadi