Diaboli - Priest

Post Gamo we think the world's gross-tolerance went up. Here we attempt to nudge it a bit further in our original game IP Diaboli. Gore for gore's sake has no place but for a few seconds seeing the physical horrors of what's going on is important to understand the stakes of the story.
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Concept Art: Diogo Rodrigues
Creative Director: Shaddy Safadi

Concept Art: Diogo Rodrigues | Creative Director: Shaddy Safadi

Concept Art: Diogo Rodrigues | Creative Director: Shaddy Safadi

Concept Art: Diogo Rodrigues | Creative Director: Shaddy Safadi